Annastachia Brown Introduction
I am Annastachia Brown and I will be one of the Artists on this project.
For this project an artist role would involve getting/creating UI Art, 3d models, creating a setting that fits the vibe of our world. We were told the game has to make the player feel weak, and environments is something that plays a big hand in that (especially in horror). The plan is to have a dark world with lights that the player wants to avoid. We would want the world to feel dark but not to dark that all detail is lost, and not to dark where hard/differentiate to find your character. We also don't want it to be to light were everything can be seen because that will make the player not feel as weak.
With the way we split up the roles another job that I as an artist will have is finding the right assets to make the narrative puzzles come to life. I also have to make sure that the assets are good for the programmers to use.
I am excited to make this game as the concept is gonna be real fun to explore and create!
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Cavin' Hats
Status | In development |
Authors | Annastachia Brown, Weirdgiant, Scrufflez, The 678, Jaedon Wallace, Hunter McRight, PatricioBlasetti |
Genre | Puzzle |
Tags | Multiplayer, No AI, Short, Top-Down |
More posts
- Artist Post Mortem - Annastachia Brown30 days ago
- Postmortem: Hunter M30 days ago
- Artist Postmortem - Beck30 days ago
- Wallace Programing and sound design30 days ago
- Elijah Anderson- Artist Postmortem30 days ago
- Narrative Designer Postmortem ~ Patricio Blasetti37 days ago
- Jaedon Wallace introducton67 days ago
- Alex Dempsey - Postmortem71 days ago
- Beck Sanders Introduction71 days ago
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