Beck Sanders Introduction
Weakness » Devlog
Howdy! I'm Beck, and I'm one of the artists working on this game.
In the role of artist, I am responsible for setting the atmosphere of the game through the environments and puzzle design. The elements we design as artists are to aid in making the players feel weak and vulnerable, powerless.
I will also aid in the narrative development if there is a need. That will build the world around the player to make them feel small and helpless.
Weakness
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